app2.client.game
Class MultiplayerActor

java.lang.Object
  extended byapp2.client.game.Actor
      extended byapp2.client.game.MultiplayerActor

public class MultiplayerActor
extends Actor


Field Summary
 int multiplayerID
           
 
Constructor Summary
MultiplayerActor(GameCanvas game, int id)
           
 
Method Summary
 void executeActions(long time, long delta_time)
           
 void initialize()
           
 void paint(javax.microedition.lcdui.Graphics g)
           
 void setX(int x1)
           
 void setY(int y1)
           
 
Methods inherited from class app2.client.game.Actor
addedNotify, getImage, getX, getY, isInGame, removedNotify
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

multiplayerID

public int multiplayerID
Constructor Detail

MultiplayerActor

public MultiplayerActor(GameCanvas game,
                        int id)
Parameters:
game -
Method Detail

setX

public void setX(int x1)

setY

public void setY(int y1)

initialize

public void initialize()
Specified by:
initialize in class Actor

executeActions

public void executeActions(long time,
                           long delta_time)
Overrides:
executeActions in class Actor

paint

public void paint(javax.microedition.lcdui.Graphics g)
Overrides:
paint in class Actor
Parameters:
g -