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Session represent the connection of the user in the application. So it is instantiate immedialtly after the login of the user. The Session ID is used for identification of the user on a request.
Method Summary | |
int |
getActorID()
Returns the Actor ID of the user. |
int |
getActorSessionID()
Returns the ActorSession ID if the user have already choiced a game session. |
int |
getSessionID()
Returns the Session ID of the Session object. |
long |
getTimeout()
Returns last time infos received for the user associated with the actorSession. |
void |
refreshTimeout()
Save last time infos received for the user associated with the actorSession. |
void |
setActorSessionID(int aSID)
Sets the ActorSession ID after game session choose by the user. |
void |
setTimeout(long _timeout)
Save last time infos received for the user associated with the actorSession. |
Method Detail |
public int getSessionID()
public int getActorID()
public int getActorSessionID()
public void setActorSessionID(int aSID)
aSID
- the ActorSession IDpublic long getTimeout()
public void setTimeout(long _timeout)
public void refreshTimeout()
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